It was morning in the city of Greyhawk, it was much like all other times of the day – hectic. Today appeared to be no exception. Although this part of the vast metropolis had not yet fully woken. Across the street from the Dragon’s Breath Inn, a pair of flithy thugs had begun to ransack the locksmith’s shop. Few passers took notice, and those that did crossed to the other side of the street. Had it not been for the heroes-in-residence of the Dragon’s Breath Inn choosing to intervene, the hoodlums would have profitted this day.
After the dust settled, and the party finished restraining the would-be theives, a portly, copper-skinned man in his late forties rushed towards the group, waving his hands in the air, “My shop! My shop! Someone call the militia!”, he wailed. Having passed the group, he entered the building: the sounds of rumaging was heard followed by a muffled cry of “It’s gone!”
Before the party could properly explain itself, the silence was interrupted by the “timely” arrival of the Greyhawk City militia.
The leader of the Watch quickly took in the scene. Spying the two captured robbers, the captain motioned to his troops. “Search ‘em boys. We’re looking fer a book.” The guards quickly turned the thugs pockets out, but came up empty-handed.
As the thugs were dragged off he shouted, “Twas that stinkin’ half-breed Irontusk! We met ‘im in Barge End last night and he told us the place would be unlocked and unguarded early this morning. He said he was done wif the place, and we’s welcome to ’elp ourselfs!”
The captain then turned to the merchant. “Well Mr. Meldorp, it looks like these three adventurers have kept your shop from being looted. We’ll handle these miscreants from here on out.” The militia then disappeared almost as quickly as they arrived, taking their two prisoners with them.
“It seems I owe you three my thanks. My name is Theldrat Meldorp. I am a locksmith. I’m sorry that I don’t seem happier that you stopped those thugs, but apparently this Irontusk has already made off with my greatest treasure – my father’s key. You see, this key was a valuable family heirloom, and holds great personal importance to me. It’s the only thing missing in the shop.” Pausing and shuffling his feet before continuing, “I’m not a wealthy man, but if you could find this Irontusk person and get my key back, I’ll reward you as best I can.”
The great city of Greyhawk comes to an abrupt end down by the Selintan River in a tumble of shacks, docks, and a few warehouses. The shouts of fishmongers, creaking of wagons, and the cacophony of shrieking gulls are ever present here. The wide bank of the river was so crowded with boats, from simple fishing vessels to wide river gypsy barges, that it made it nearly impossible to see the water at all unless one looked well away from the shore. Searching the riverside ramble for Irontusk presented quite the challenge. Noses braced against the ever present odor of fish and too many people living in too small a space, the heroes pressed on into Barge End.
A poor dockworker trembled at Wondechara’s inquiry, but before he could answer him. A woman aboard a barge brazenly shouts, “Oh it’s Irontusk your looking for, Irontusk you say? I never heard of this Irontusk you’re looking for. No Irontusk here.” Alrrayiy’s keen eyes swept across the crowded scene, coming to rest on a muscular half orc. As he turns toward you, you notice that one of his tusks appears to be capped with iron. Looking directly at the group, Irontusk chose the better part of valor, and fled.
Irontusk leapt from barge to barge (clearly at ease in this environment) as the heroes gave chase. Each hero encountered their own problems as they crossed from barge to boat, Rylovir, in particular, had a penchant for landing on barges owned by chicken merchants. Meanwhile, Alrrayiy barreled forward: deftly hopping from barge to dock, over crate and through the water. After some harrowing (and often hilarious) moments, Irontusk was subdued by the heroes. Before he was given over to the watch, the party attempted to intimidate him into giving up the key, but Irontusk only responded with laughter and mockery prompting Rylovir to persuade him with coin from his own pocket to gain information. Fifty gold crowns later, Irontusk furnished them a map to an old merchant house in the River Quarter, the hideout for an up-and-coming gang calling itself “The Green Daggers”.